I am getting an error that says the location is not a valid location when it is. If I create the route with the loader using only assets and then add the locations I want leaving the assets in the loader it will add all the locations to the route along with the assets. Then I can just remove the asset from the route and leave the location and it will populate the asset/location description with the locations description. Not sure why it is saying it is not a valid location when it is. Thanks for your help.
I’ve encountered a similar issue. If a top-level location is 182RADCLIFFE but there are locations like 182RADCLIFFE_1020, MxLoader throws are error. In Maximo, you have to select that needed value from the value list. Can this be circumvented in MxLoader?